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The Iconic Puzzle Game Didn't Succeed at The Game Awards — Another Award Type Could Fix That

As any prominent awards ceremony nears, you'll find a clamor for the addition additional classifications to acknowledge overlooked contributions and satisfy the hearts of enthusiasts dedicated to specific genres.

My colleague previously argued advocating for terror-themed awards. It would be amazing. So would board games, this being someone's personal cause. But they will have to forgive me if I try to elbow in front since similar to blinkered fanatics, I possess a compelling case backing this proposal remains most pressing and significant. The demand is this: We need an award type for logic-based games.

The Genre Classification Challenge

Organizing artistic expressions defies precise measurement; it’s very subjective, and it will always start arguments resulting in unclear classifications. This explains why cinema institutions don’t do it. However, it represents an essential concession within the realm of video games, showing incredible range it's challenging to consider them one unified medium.

For the full spectrum of achievement in video games to receive acknowledgment, while allowing diverse titles to receive proper recognition, classification by type becomes crucial.

Present Award Structure

The major gaming awards presently include genre categories for Action, Action/Adventure, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types successfully include many game types, and you can find room for numerous titles.

Different situation exists for logic-based experiences. There’s simply nowhere to put them. Examine these examples from recent excellent titles, all very different: structural challenges from a specific release, the pulse-pounding block-matching in a different title, and the sweetly sociological logic puzzles of a third title. Where could they possibly go between these six categories? Nowhere, that’s where.

Recognition Challenges

Numerous examples exist outstanding logic titles published annually without proper recognition at major award shows, except when they manage to fit award groups including Mobile Game, VR/AR Game, or the intensely contested small studio competitions.

  • One classic puzzle game received no recognition for anything that year
  • A different innovative game was excluded that year
  • A beloved organization game received no acknowledgment recently
  • Limited numbers of logic titles barely qualified for independent or mobile categories

Value of Brain-Teasers

Commonly they're compact experiences, yet the craft behind logic titles carries substantial weight. Well-known matching games stand as the most-played games globally maintaining this status for many years.

The iconic tile-matching title rivals well-known building titles competing to become highest-selling title ever; it also contends for top gaming experience. Brain-teasers form essential building blocks to the art of video games, and they are in conversation with diverse game types.

Recommendation and Reasoning

Brain-teasers wouldn't encounter this problem. You could fill multiple candidates interesting, varied, worthy titles each ceremony simply — perhaps, with difficulty, since numerous excellent so many good games out.

Restating the point, these include experiences without proper classification in important events. Logic title developers are working at the challenging frontier interactive creation, producing among most fundamental forms of the video game form. Comparable to film action specialists, they merit acknowledgment. Don't make them wait generations.

Written by

Craig Jones

Lena is a seasoned gambling analyst with a passion for promoting responsible gaming in the Dutch market.

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